Craft
A coding agent that runs entirely on your Mac.
Craft is a coding agent for macOS, a terminal and a Mac app, that runs on local models. It learns your codebase before the model writes a word, and marks everything it writes with the code it came from.
Version 0.1.0 · not yet released · Requires macOS 27 and Apple Silicon
Open this page on a Mac to try the full demo.
Only on your Mac
Nothing leaves your Mac.
Craft runs open models with MLX on Apple Silicon. Your code, your questions and every answer stay on the machine.
Mistral-Small-3.2-24B-Instruct-2506-4bit · on this Mac
Learns the code first
Before each turn Craft pins what the ask touches: the function, its type, its callers and look-alikes, from its code index and a Thread of every project you’ve opened.
Credits its sources
When a turn ends, every name in the reply and on an added line that came from your code gets a brushstroke in its source’s colour. Click one to see the code.
Add fog to the bridge scene, the way I’d write it.
Checks its own work
Plans become checklists measured against the real code, and Craft builds and runs the tests before it calls a change done.
A terminal, too
Everything the app does, the craft command does in any project folder, with the same models, index and credit.
~/Developer/Bridge % craft ~/Developer/Bridge % craft -p "where does the depth come from?" ~/Developer/Bridge % craft models list
Getting started
Four steps, all on your Mac. Craft never downloads a model you didn’t ask for.
Install and open Craft
Run the installer, then open Craft from Applications. It needs Apple Silicon and macOS 27.
Add a model
Craft ▸ Models… (⇧⌘M) lists what is installed and downloads more. Mistral Small 3.2 is a good start; the default, Mistral Medium 3.5, is a 78 GB download.
craft models add mlx-community/Mistral-Small-3.2-24B-Instruct-2506-4bit
Open a project
Choose a folder or drop one on the window. Craft indexes it the first time, and reads CRAFT.md at the start of every session.
Ask
Type in the composer and press ⇧⏎. Or stay in the terminal: run craft in any project folder, and /help lists the commands.
craft "where does the scene get its depth?"
Craft isn’t out yet. The download will be here when it ships.
